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ShockWave

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War Information Empty
PostSubject: War Information War Information EmptyMon Apr 25, 2016 11:44 pm


                                  


WARS GUIDE


To initiate a war, simply post in another team's bunker and request one.  After both teams have agreed on a War Format and number of players (MINIMUM 3 PLAYERS), they should make a post in War Registration.




  • Team Leaders contact info needs to be listed.


  • When wars are completed, ALL replays/screenshots must be posted or private message to a war manager.


  • Failure to follow these rules may result in invalidation of the war.


War Formats



Classic:



  • Each team is assigned a minimum number of hearts (or "lives") equal to at least the number of the participating members. The maximum number of hearts is 8.


  • Double elimination is optional.


  • Match duels


  • A heart is taken away for each match loss. The first team to eliminate all the opposing team's hearts is the winner.



Rapid:



  • Each team is assigned 10 hearts


  • Single duels


  • A heart is taken away for each match loss. The first team to eliminate all the opposing team's hearts is the winner.



Brigade:



  • Each team is assigned 6 hearts


  • 16000lp Tag duels


  • A heart is taken away for each match loss. The first team to eliminate all the opposing team's hearts is the winner.


Eradicate:



  • Single elimination



  • Match duels or Single duels



  • 4 or 6 person teams



  • 4 player teams have 2 lines



  • 6 player teams have 3 lines



  • Each line has 2 players





Special Rules:

In Classic & Rapid format a special rule regarding number of matches a member in a team can play can be implemented if agreed upon by both teams. A player cannot conduct a war match if they have played a certain number of matches in the war.



  • The MINIMUM limit to this rule is one half the number of hearts in a war.


Banlist:



  • Teams may decide upon which banlist they will use before the start of a war.


  • The cards allowed will be OCG/TCG (both).


  • The banlist used in a war will always be the banlist that was in effect on the date the war started.



Additional Banlists:

Teams may also make an Additional Banlist of decks that can't be used in that war.



War Activity:



  • A match should be completed at least every 3 days. If 3 days have passed with no duels completed. The team that has shown the least activity will lose a heart.


  • If neither team has made an attempt to find a duel in seven consecutive days, the war will be closed with no winner.


  • If you're having trouble finding team members to duel in the chat box, please attempt to message the opposing team’s point of contact & make post in the war thread asking for a duel.


Subs:



  • All subs must be designated at the beginning of a war.


  • A substitute can come in for any member of the team...but once they come in for a member, they cannot be subbed out again & the person being subbed can't come back into the war


  • No subs can be used in a double elimination war


  • If a member is subbed into a war which wasn't designated at the beginning of a war that team will lose 2 hearts in that war.


Disputes:

Any player found to be impersonating another player or having 2 different accounts will be BANNED from the war arena for 3 month.The team with the banned player will lose the war/s the banned player was found to be impersonating another player in.Proof must be provided in the form of chatlogs.

In the event of a disconnection during a War match, ensure that all replays are saved. In the event a replay can't be saved, attempt to take a screenshot of the field. If a Winner could not be decided after the disconnection, Players can replay that duel. Simply setup a new match, surrender appropriately (so you can side), and continue dueling from the game that was left off. If there are any disputes on the outcome of a duel, a War Staff Member will review any replays, screenshots, or accounts of the match and will come to a decision on how to proceed. The War Staff Member's decision is final and will be accepted by both teams.



Rewards in Wars:

Reward for Winning Team



  • Each member will receive 50 dp


  • Additionally, players will earn 20 DP for every war duel they win.


  • Players who don't participate will receive no points.



Reward for Losing Team



  • Each member will receive 20 dp


  • Additionally, players will earn 20 DP for every war duel they win.


  • Players who don't participate will receive no points.


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